It marked a shift for the franchise not only in terms of gameplay but also visually and the technology implemented. Last year’s Tekken 7 was one of the best-looking fighters around, thanks to a full physical based rendering pipeline and fantastic lighting effects. Regardless of the success the game will possibly achieve, Soulcalibur 6 from a technical standpoint is a rather interesting case to analyze. However, it remains to be seen whether the critical success will translate into commercial success and whether the game will be able to live up to the excellent Tekken 7 and fan’s massive expectations. Soulcalibur 6 was recently released and much to our surprise, the game has totally managed to exceed our expectations as far as gameplay goes. But at The Game Awards 2017, Bandai Namco (after Producer Motohiro Okubo consistent efforts to get the series back into action as per an interview with DualShockers), finally announced a new entry after almost six years. After the somewhat mixed performance of Soulcalibur V, both commercially and critically, the future looked quite dreary for the series. It’s been more than six years since Soulcalibur V was released on PlayStation 3 and Xbox 360.
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